Congressional App Challenge
The entry period for the 2020 Congressional App Challenge has now closed. Please stay tuned for announcement of the winner in December!
What is the Congressional App Challenge?
The annual Congressional Science, Technology, Engineering and Math (STEM) Academic Competition, or the “Congressional App Challenge” is a competition designed to engage student’s creativity and encourage their participation in STEM education fields. Established by Members of the U.S. House of Representatives in 2013, Congresswoman Eshoo was the original co-chair of this competition and ran the pilot competition in 2014.
The Congressional App Challenge allows middle and high school students from across the country to compete by creating and exhibiting their software application, or “app,” for mobile, tablet, or computer devices on a platform of their choice. Throughout the competition period, participating students will be provided opportunities to engage with various STEM educational partners located within the community to mentor and assist them with their app development. The winners have their app displayed in the US Capitol Building and on House.gov for a year. Additional prizes may be announced at a later time.
Student sign-up for the 2020 Congressional App Challenge is now closed, but it's never too early to start coding for 2021. More details on submitting a contest entry, the rules of the competition, and helpful programming resources can be found at CongressionalAppChallenge.us. All students entering the competition must first register and submit their entry by providing a YouTube or VIMEO video demo explaining their app and what they learned through the competition process. You can use any video-hosting site, but make sure to set the settings for your video to "public" for the judges to review.
- To be eligible to participate in the Congressional App Challenge, you must be a middle or high school student at the time of app submission.
- Students may register as individuals or as teams of up to four. No more than 4 students are allowed to form a team.
- Students may compete in the district they reside in or the district they attend school in.
- If competing as a team, at least two of the teammates must be eligible to compete in the district in which they are participating in.
Start working on your app today. This is the perfect time to work on your coding skills while you are distance-learning from home.
Need some inspiration?
You can view videos below for the top entries in 2019 here:
- 1st place – Uproot (Sidney Hough)
- 2nd place – DermaDL (Tom Chang and Hannah Zhou)
- 3rd place – Ability All (Stella Kaval)
- Honorable Mention – Clear Bin (Victor Lin)
- Honorable Mention – Dungeon Cookery (James Hu)
Need some more? Here are the previous winners for CA-18:
- 2014 winner – Team Trext (April Chien, Claire Huang, Jolena Ma and Wings Yeung)
- 2015 winner – Team Mezzo (Aimee An, Heejung Chung, Claire Huang)
- 2016 winner – Team Peer2Peer (Arnav Gudibande, Amar Ramachandran, and Anuv Gupta)
- 2017 winner – Mere (Olivia Chang)
- 2018 winner – A Smarter Insulin Pump (Anna Quinlan) – watch the announcement of her win on M-A Live. A Smarter Insulin Pump, assists diabetics with maintaining normal blood glucose levels 24/7.